Interaction - Bachelors

AQUATHEATRE

AQUATHEATRE is an interactive digital diorama designed to raise awareness about local marine conservation. Using RFID technology, and immersive storytelling it educates users about local aquatic ecosystems and the threats they face, fostering empathy and inspiring action to protect marine life and habitats.

AQUATHEATRE terminal screen, model scanner and RFID models amongst set dressing decorations

AQUATHEATRE – Empathy through education

AQUA THEATRE is a home-based digital aquarium that doubles as an ambient light and music player, offering both interactive and educational experience. Users collect physical models of aquatic species, which, when scanned, display animated versions of the species within their natural habitats.

Along with this, users receive detailed information about the species, their environments, the threats they face, and ways to support conservation efforts. In a real world context the models would be purchased at museums, aquariums, or near aquatic environments, connecting users to real-world marine locations. By bringing these species into their homes, users develop a deeper connection and empathy toward aquatic life, encouraging them to take action for conservation.
A screenshot of one of the three main animations, the one playing being the Brisbane River Cod

Crafting the Digital Experience

The digital assets of AQUA THEATRE were crafted with the aim of synergising multiple senses to create a engrossing and immersive experience. Using Aseprite, each species of marine animal was meticulously animated, bringing the aquatic environments to life in a vibrant, engaging style. Instruction diagrams and educational pages were also designed in Aseprite and canva to guide users through interactions with ease. Audacity was used to produce ambient music, adding to the sensory immersion.

Python programming, paired with a Raspberry Pi B, enabled smooth communication between the digital aquarium and the RFID RC522 reader, allowing physical models to trigger specific animations and information. This blend of custom animations, sound design, and seamless RFID integration enhances AQUA THEATRE’s role as an interactive, informative conservation tool.
Blender model of prototype casing

Sustainable Design Evolution

Physical production of AQUA THEATRE centred around 3D printing and digital modelling in Blender to create the aquarium’s casing and species models. However, to align better with the project’s conservation message, the design shifted to prioritize sustainable materials. The casing now incorporates upcycled materials like reclaimed wood from recycled furniture, and the species models are crafted using eco-friendly clay, reducing plastic waste.

This change in materials not only lowers environmental impact but also creates a more natural, handcrafted aesthetic that connects users to the project’s conservation goals. AQUA THEATRE’s commitment to sustainability now resonates through both its educational purpose and its physical design.
Early prototype of screen casing in made from cardboard

Early Iterations of interaction

Early exploration of AQUA THEATRE emphasized a game-like experience, with interactive storytelling and controls designed to educate users on aquatic ecosystems and conservation. Originally envisioned as an exhibit for museums and aquariums, users explored species’ habitats and threats in an engaging, gamified format. However this approach distracted from the core conservation message, shifting focus to gameplay rather than fostering empathy for aquatic life. This realization led to a reimagined home-based model, integrating ambient lighting, music, and collectible models for a more intimate, daily connection.

Rhiannon K Wilson

Rhiannon is an IT information systems and Interaction Design student, who's die hard enthusiasm and many passions fuel her numerous projects. Her love of blending the technical and creative industries is driven by a deep desire to create impactful, immersive experiences.